mikewalton206 Hey, I tried like; system > compare two values > loadingprogress = 0 then create object Gear1, Gear2, and then Logo. Progress bar is made out of a few sprites with insignificant size, so not loaded specifically.
It loads until 9% percentage only) and then it shows everything at once, the Logo, and custom progress bar.
However, I don't want anything from C2 to show like their progressbar, their percentage text etc.
I've also got two gears rotating behind the Logo in case the logo loads later/slower.
But I mean, actually say to C2 before it does anything; load these objects and don't load anything else until those are loaded.
I can also select 'Nothing' in the options for loading until my Loader layout is loaded.
It's just that when I do that, you stare at a black screen with nothingness on it for a second. This is a really small game so it loads fast, but on slower connections it might seem like nothing is happening.
At the very least I would like that progress bar to show when loading, the two graphics are like 340 bytes together. What I want is instead of the standard percentage thingy, that the progress bar is shown instead and loaded before anything else. Anything above a blank black screen, don't want the percentage to show at all.
I just don't know how to do that yet.