Hi Striimix, thank you for you quick reply.
You think the lag/shake can be caused by a logical mistake in the code? I read that can be caused by the Every Tick condition but when I change it, it's worst. I will provide quickly a capx file but it's really difficult because it is a big game, we've been working on it for 8 months. I think we have same conditions in different sheets.
Do you think we have to group it in the same event sheet?
I will try to remove the scroll to behavior.
But I am really sure the performances are not the reason of this lag. Because I use my personnal computer and the config is really big : intel i7, geforce Titan, 32gb Ram and Crucial SSD.