Hello all, I was wondering, how do I stop an animation while another one is already playing? For example, in my code below, when the player releases any of the buttons, the animation will revert back to "shoot" (which is what I want), but, how do I make an exception saying that if the 'Character' collides with a specific object, it will play "characterStarAnim" (another character animation) instead of automatically reverting back to the "shoot" animation?
Thanks,
guannstar (FNORD)