How do i make sprites have these movements?

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    This is the treeh movements i want my sprites to move. Not rotate or something. The question is how do you do creat these movements. I can't find a behavior that does the job so what should i do?

  • I guess you could create all of those movements with the sine-behaviour..

  • I guess you could create all of those movements with the sine-behaviour..

    In that case how? I can't find a a sine option that makes the sprite go in circles. I can't find a sine option that makes the sprite go in half circles. Tell me how i can use the sine behavior to create these movements. I tried combining a sine vertical option whit a sine horizontical option to make the sprite move up and down and left and rigth but it only makes the sprite move diagonally. Sine can only make a sprite move short distances so a a other way of movement would be better.

  • > I guess you could create all of those movements with the sine-behaviour..

    >

    In that case how? I can't find a a sine option that makes the sprite go in circles. I can't find a sine option that makes the sprite go in half circles. Tell me how i can use the sine behavior to create these movements. I tried combining a sine vertical option whit a sine horizontical option to make the sprite move up and down and left and rigth but it only makes the sprite move diagonally. Sine can only make a sprite move short distances so a a other way of movement would be better.

    I'm not sure what you mean..

    Give the sprite horizontal and vertical sine, give one of those an offset of 1 and voila, circle..

    Increasing the magnitude increases the "distance", so it's not limited to short distances..

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    > > I guess you could create all of those movements with the sine-behaviour..

    > >

    >

    > In that case how? I can't find a a sine option that makes the sprite go in circles. I can't find a sine option that makes the sprite go in half circles. Tell me how i can use the sine behavior to create these movements. I tried combining a sine vertical option whit a sine horizontical option to make the sprite move up and down and left and rigth but it only makes the sprite move diagonally. Sine can only make a sprite move short distances so a a other way of movement would be better.

    >

    I'm not sure what you mean..

    Give the sprite horizontal and vertical sine, give one of those an offset of 1 and voila, circle..

    Increasing the magnitude increases the "distance", so it's not limited to short distances..

    Thanks you so much for the help!

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