yeah just tested and same problem again which is completely beyond me
new update i was making the enemies spawns for the other side and i forgot to add a wait timer and i found out it spawn them all okay but pretty much on top of each other. so carried on added the wait timer and trigger once while true to stop it spawning loads while it waits on the timer and it did the same problem as the other side. so im thinking the main problem might be the timer. im gunna try add a new timer and event to try get around it and see if that does the trick. but any suggestions would be great
another update. i just added another event on the end delaying the reset and timer by 1 more event and it did the same but spawned 20 instead of 19 this time so the problem is around the time for sure. which i think i can get around but if u could let me know what u think the problem is or any other way of fixing it in future that be great to learn