Basically I want a bunch of these different loot sprites to spawn in a area defined by a invisible sprite with a different spawn chance for each loot sprite. Like random loot in a room. I want to be able to make different spawn rates for each area, that would be very nice for my game. Is this possible and if not could I still spawn them like that some other way: is there a workaround?
This is a critical part in my game as looting is a big aspect of it please help me out.