Hello fellas.
So I am going through some capx from assets and engines made by users to learn how they do some stuff and I encountered this code quite a lot.
Basically when the dev wants to spawn something on the player does this code:
player is the player box/hitbox.
Spawn whateveryouwanttospawn on layer player.LayerName(imagepoint 1).
Excuse me if I sound silly but normally if you use this event you will have to select the layer you want to spawn it but I'm guessing this is some code to use the event in your favour and actually spawn it on the player itself? I'm kinda confused. He does this quite a lot
Thanks for the help in advance