Imagine you are in a disco nightclub. You have loud disco music, the crowd and all.
Now, imagine you walking out to back of the nightclub. You could still hear the music and all, but all the sounds are contained in the building, so how you hear it will be different from inside.
So the question is this, if I want to give the player this impression that a disco nightclub is behind him, what are some of the filters I must use on the playing audio?