I would preffer to not submit a capx, but hopefully this images do the job.
Here's the whole pic of the sheet on where I think it's the problem
The other 3 player groups have no event related to this matter.
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Here the function GUIUpdate, which is called by PlayerHitted.
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Both event sheets are loaded on the main sheet.
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And here are the variables.
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DamageTaken should be called before PlayerHitted()?
Also make sure your variables are numbers and not strings.
When did that, the first hit, instead of drop the health all the way to 0, it drops to 10. :/
*I don't know if we're going to solve this, but still, thank you for your help guys (: