Hello, I'm experiencing a bug that I just cant seem to squash.
While using the Bullet Behavior on a 16x16 Ball Sprite, (Speed = 200 // Gravity = 10 // Bounce off Solids = No // Set Angle = No),
The ball will occasionally get stuck bouncing back and forth Vertically or Horizontally forever.
For instance , || O -----------||----O---------||--------O-------||----------O--||------------O||
In the events, I'm using, "Ball is overlapping Collider?" > Bounce Bullet off Collider. How can I adjust this so that it will never get stuck using the Bullet behavior?
Any help is greatly appreciated, this is basically the last game breaking bug in my game!