Im trying to spawn a sprite at the same time in multiple scales, but somehow all im getting is one instance spawning in loop. How can i separate different separate instances from one sprite?
My current setup:
1."object" has instance variable "Scale", value of 1
2.system-every 3 seconds-spawn "object"
3."object"-on created-subtract 0.1 from "object" instance variable
4.Set scale "object" from instance variable "Scale"
I tried different versions of this, but none works
any ideas?
thanks
p