You can play the game here:
https://dl.dropboxusercontent.com/u/107 ... index.html
The problem:
In my game after a player has used all of his ammunition. I want to show a small prombt that his ammo is empty. So i implemented this:
While standing still it works as intended.
But when it is triggered while moving it looks like this:
Standing still it uses the image point 2 as desired, during movement it uses the origin point it seems. Can't wrap my head around it. I apprechiate every piece of advice.