Ok, I've looked but this one escapes me... Here is the set up. I have a character that moves left to right and when he does move he puts his hands up to catch objects coming from the sky.
How do I make it so when the object touches his hands only it sticks to his hands until I want to drop the object.
I've tried PIN, on create, spawn another object, none of these (If I'm doing them right) give that effect.
I need the object to stay in/on his hands even when he flips left to right until I want him to drop it.
Catch, Carry, Drop...
Thank you in advance...
Update. I played around with it and realized I had it set to on collision but it needed to be on overlap and now the object stays in the hands of the player now I just need to come up with a release method but this is good thank you.
ALLMarkMade