If I have 4 slots for weapons and if I click on one of the slots, I want that one to be selected. How do I only have one selected at a time by unselecting the others? Possible to do without using arrays?
https://dl.dropboxusercontent.com/u/73836006/slotSelection.capx
https://dl.dropboxusercontent.com/u/495 ... slots.capx is how I would do it without slot arrays. Mmmm instance variables.
This is how I would do it with 1 event
https://drive.google.com/open?id=0B3JLq ... lFhTnpHUU0
If you need access to "selectedslot" at all time, you can move the var outside of the event and make it a global.
This is how I would do it with 1 event https://drive.google.com/open?id=0B3JLq ... lFhTnpHUU0 If you need access to "selectedslot" at all time, you can move the var outside of the event and make it a global.
Or even simpler:
Select Only One
I was sure that picking all overrides the picked(touched) object, even if it's not a nested event, good to know I was wrong
Yeah, subevents follow the picking of the topevent, not of other subevents..
Develop games in your browser. Powerful, performant & highly capable.
Thank you for all the suggestions.
This is by far the most simplest method I've seen yet. Going to use this everywhere!
LittleStain
[quote:22jqi6lf]Or even simpler: