my weapon angle does not follow my aim position ..
what is my wrong ... and if you have an efficent event with the same function .. please me know ... thank you
this my capx dropbox.com/s/efycg0kwwasyouj/shoot.capx
<img src="http://s13.postimg.org/he9e9jbzr/Untitled.png" border="0" />
you mean this?
dl.dropboxusercontent.com/u/3961018/turretfixed.capx
always make your images face right when you make them. Your turret was possitioned whrong
yeah .. that's work .. thank you mrPeanut .. but it still weird with my bullet in third weapon ... my bullets are going not straight ...
<img src="http://s24.postimg.org/xnau9se85/Untitled.png" border="0" />
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alter the point where they spawn
dl.dropboxusercontent.com/u/89517854/turret_refixed.capx
You had your Wait Events before you set the angle of movement.
rock on,
Michael
yihaaaa ... that's work ... nice mr. Grave .. thanks a lot ..
now in 2nd weapon how do i set 2 bullets just go straight .. not to one point ...
<img src="http://s8.postimg.org/6a0k69a8l/Untitled.png" border="0" />
i got it ... i just add several x position when spawn the bullets ... and then .. taraaa !!! my bullets works as i want ..
thank you all ..