hello... I currently building a fast typing game, that needs a lot of shift+anotherkeypress keycode, As What I know in construct 2 it only can capture the lastkeycode that I press, so I cant compare the match validation of combination keycode from shift+ anotherkeypress with my Text keycode , for example like: & or {} symbols... How to get their keycode efficiently? your help is really appreciated.. thxxx <img src="smileys/smiley4.gif" border="0" align="middle" />