Hi, beginner question. Using the Set Frame action is there a way to call a random frame within a named animation in the "Frame Number" field?
For my enemy characters I have several different death animations depending on the weapon the player kills then with. Once the death animation is complete I have a large number of "enemy dead" frames so that once the death animation is complete the enemy lies on the ground in different positions depending on whether they have been shot in the front or back.
So once the relevant death animation is complete, I want to pick a random frame from the "enemy dead front" or "enemy dead back" animations, each of which contains 10 frames.