So apologies for being such a newbie, but I'm not sure how exactly I'd do that.
For my sprite objects - a, b, c, d (etc - there are 25 of them) I'd need to put each of them in to a loop that is saying to only look at the top-most sprite in the pile (ie - look at whatever is on top and ignore everything below).
That's the general idea?
I really appreciate the help!
Could you help me identify how to create that loop inside Construct?
I can put in a "for each" and set a specific object (say 'A') to order by A.ZIndex (Descending), but that isn't the solution to the issue I know, it doesn't take into consideration that object B should be ordered above A if B is in fact above B, and I can't figure how to get the object to be considered for each specific Sprite that might be in a stack (I expect I'm not thinking about this like a programmer...and that is well b/c I'm not one!)