Hi guys. Im making a random generation thing using seeds. The game generates a seed like "04.1783813281817699" and this is what I want to do. "04" will be the tree count. "17" and "83" are X and Y for tree 1, etc etc. The only problem is, how do I get those numbers out of the seed? I can get the "04" using "floor(Seed)", so what do I do?