LittleStain - That's what I had in mind, but that would be a ton of event lines, which is what I'm trying to avoid.
RayKi - I'm not sure I'm totally following how that will work. Could you explain the logic flow, please?
Thank you both for your input!
No, it wouldn't be a ton of lines..
My suggestion is almost completely the same as RayKi
you want to change the frame every 6 degrees if I understand correctly..
if it's 5 degrees change it to 5..
System every tick - set animation frame to floor(shipbase.angle/6)
so if shipbase.angle is 180 this would call frame 30
so if shipbase.angle is 90 this would call frame 15
so if shipbase.angle is 0 this would call frame 0
It would only be a matter of putting the frames in order..
i added the else condition for you want the frame between 357 and 3 degrees to be 0