Hello everyone,
I'm developing a plataformer game, and as the layouts are quite big, 30000 or more width, I'm using "recreate initial objects" actions to dinamically create objects as the player advance through the level.
The problem comes that I have TileMap, Sprires, TileBackgrounds, and it does'nt respect z order because if I first use recreate objects in Tilemap and then in Sprites, these last ones will always be on top of Tilemap, even though in my designed layout some of then can be behind.
Is there a workaround?
Thanks in advance,
Sergio