Am I just doing something wrong, or does the "Every X Seconds" not reset when you restart the layout? The problem is I have some enemies that fire bullets every 3 seconds, but if I restart the level in, say, 2.8 seconds, they start firing too soon when the level begins.
Is there a way around this?
Today's been a baaaad day for programming...<img src="smileys/smiley18.gif" border="0" align="middle" />