newt, I'm so glad I didn't know about Construct 2 in those good old days <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">
blackhornet, wow it does work! And when I move the sprite font object off the screen after pasting, the performance on mobile is good. Still not sure if I want to use it with all my sprite fonts, but will keep it in mind.Thanks!
Hey buddy. I have yet to check out BHT's example but I'm currently experimenting simply using
Sprite Fonts + Additive Blend Mode
https://www.dropbox.com/s/6ci43ij38e0kd ... .capx?dl=0
It's very easy to you a simple single box sprite with many animation frames of different colors to display achieve absolute colors when placed on top of your sprite font.
With gradual color change on the other hand, I created a top colored non-transparent layer, set the whole layer to "Additive Blend" and just manipulated the r,g,b (x,x,x) colors of the background.
This one works pretty well but only works if you put the color layer and sprite font layer at the 2 bottom most layers.