When I export my game with Intel XDK, the screen stays black, and the debug mode this text appears:
[.WebGLRenderingContext-0x63ff2fd8]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
This happens to me after the last update of XDK, any ideas? I'm desperate
Sorry for my English, I'm Spanish