Sorry I should have said more, When you put an 8 direction behavior on an object it automatically makes it solid. This object is the hitbox for my player and controls how he moves but I dont want it to determine how close to objects he can get, I want to add a smaller box for his feet because my perspective is a bit like pokemon, so I want his feet to collide with objects on the ground, not his head if that makes sense. i have tried different layers and that didnt seem to change anything.