For the boss part you can every 70 seconds set a variable to either 1,2,3 or 4 which we do by using "Choose(1,2,3,4)". The choose "command" will pick any of the numbers that we insert in the parenthesis.
Then we create a subevent to check which variable we have received and make actions accordingly.
I'm not so sure what you mean by "spawning in place of a fighter plane". But if you want something to have a 1/67 chance for something to happen you can use the same principle but use int(random(66))
Why it's not Int(random(67)) is because the 0 is also accounted for when using random (Someone correct me if i'm wrong).
Maybe try something like this?
EDIT: 1 Oooops... The Convoy and the Fighter plane should change place in the image below. Right now it's 1/67 to spawn a fighter plane instead of a convoy.