On specific keyboard input, I want to change the height or width of a sprite. The action with expression I use is:
Object | Set width to Object.Width+10
But even when I've increased the numerical value (I started with 1, then changed it to 10), I don't see any changes in the dimensions of the object. I tried including parentheses around Object.Width but with no success.
Can someone tell me what I'm missing, please?
UPDATE: Nevermind....*facepalm* I discovered that I had forgotten I had created variables to control the height and width, and they were being set into motion after my keyboard Events/Actions...overriding any input I gave.