Hello all! First time poster here and would like some help.
Let's say I have 20 levels at the moment and I want the game to randomly load another level after one is completed. BUT, I do not want it to repeat the same levels. There are several occasions where it would load the same level again, and it'll get repetitive for players.
Right now this is what I have:
Go to layout "Map "&floor(random(Number_of_Maps)+1)
This is the event for when you start a game, so it randomly loads a level from (1-Number_of_Maps), Number_of_Maps being a Global Variable I have. This event also happens once you complete a level, it randomly loads another. Once a level is loaded though, I want it to be out of the selection pool so that we don't return to it again.
If you curious what my game is, it is a top-down local multiplayer game with battle tanks.
Thanks for helping me out!