I'm trying to properly setup an automatic XBOX Live Sign-In procedure via Construct 2.
The idea is, once the game is launched and the player presses A or Start on his XBOX One controller, it should prompt the user to Sign-In using their XBOX Live Account.
I'm able to test this on my Windows 10 Development Machine via Visual Studio 2015 Update 3, and when i click on the Button object it signs the user in properly most of the time (80%), other times it signs the player in but doesn't update the relevant text objects string value with the accounts Gamertag. Another thing is that XBOX Live Sign-In is NOT working when i test my game on my XBOX One Dev Console. The Sign-In overlay pops up and quickly disappears. But the main problem is that i keep getting spammed Error Dialog exceptions as shown on the following screenshot:
Here's how my main menu's event sheet looks like, don't mind all the unnecessary debugging Text objects I placed:
Thanks for the assistance, and excuse the grammar, I typed this quickly.