I created a game of addition. The user has to add multiple objects with numbers to make the result equal to that shown in a panel. Each time the sum beats, objects are destroyed on the screen. Everything is OK until reach the last 3 objects on the screen, when the result must be the sum of the remaining objects.
I used the code bellow (but not worked):
System> objects <or = 3
�������� Pick all objects
�������� is on-screen objects
��������������� System> For each object: System> add to objetos.AnimationFrame to numPanel
How can I fix it? Thanks.