Please help with "Error: Plugin Purchase failed to install."

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Game with complete Source-Code (Construct 3 / .c3p) + HTML5 Exported.
  • Hey guys, I'm almost there!

    Managed to narrow all Intel XDK Build errors to just one~!

    It's the:

    "Error: Plugin Purchase failed to install."

    one

    Plugins present:

    cordova-plugin-device

    cordova-plugin-splashscreen

    cordova-plugin-admobpro

    cordova-plugin-extension

    cordova-plugin-payment-app

    cc.fovea.cordova.purchase

    BUILD LOG:

    Building a Cordova 5.4.1 application.

    Using platform cordova-android 5.0.0.

    The application name is "____________"

    The package name is "______________"

    Preference android-signed set to true. Application will be signed.

    Using Crosswalk Embedded 16

    Plugin "cordova-plugin-device" (1.1.1) installed.

    Plugin "cordova-plugin-splashscreen" (3.2.0) installed.

    Plugin "cordova-plugin-extension" (1.5.1) installed.

    Plugin "cordova-plugin-admobpro" (2.18.0) installed.

    Plugin "cordova-plugin-payment-iap" (2.0.51) installed.

    Error: Plugin Purchase failed to install.

    Plugin "cordova-plugin-whitelist" (1.2.1) installed.

    Plugin "cordova-plugin-crosswalk-webview" (1.5.0) installed.

    Thanks in advance for the help guys! So excited to finally see my game APK form haha...

  • Hello again, Scirra.

    Not a Bump, just a quick update of what I've done so far.

    I deleted the IAP plugin in my CAPX and re-exported the file and after importing to Intel XDK, I was able to FINALLY create and build omitting the:

    cordova-plugin-payment-app

    cc.fovea.cordova.purchase

    plugins.

    Now I guess the question is what are the current

    UP-TO-DATE

    plugins I should use?

    I'm guessing the "cordova-plugin-payment-app" one is up-to-date.

    The cc.fovea.cordova.purchase on the otherhand, I cannot get to work no matter what I do.

    I even did what was posted here:

    http://www.html5gamedevs.com/topic/1257 ... omplished/

    but the build was always failing.

    Advance thank you to people actually reading this post. <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink"> <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink"> <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

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  • nah its not working ............

    Have tried both by editing the BILLING_KEY in plugin.xml file or using the default variable field inserting manually the billing key by download the git locally ..........

    its not working either ways !!!!

  • miketolsa did you ever get it to work? I have the same problem and I don't know what to do

  • miketolsa did you ever get it to work? I have the same problem and I don't know what to do <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

    Hey Annauva, I used this guide: http://tobyr.wtfgamesgroup.com/how-to-b ... -properly/ to get my build to work. That is user BackendFreak who's a veteran at this site.

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