Helllo everyone,
im working on a platformer shooter where a player's model is capable of shooting in a direction of a mouse cursor.
i have done legs and torso animation so far, and it's working well, geting mirrored when you alternate direction movement, left or right.
i got the "weapon and arm" sprite separated from the rest of the model, now i have to make it allways facing the mouse cursor so a player can aim, but also it has to mirror the whole animation if the cursor goes from left side of the model to right and vice-versa
help much appreciated !