I'm new to Construct2 - i have some programming knowledge from AutoIt..
I want to create a Platform Game, 3 Character Types. But i will ask other questions in the progress.
What i couldn't find was a Tutorial to make a Bow-and-Arrow type of function.
What i want to do:
Left Mousekey down - Bow pull animation, the further you pull back the stronger you will shoot the arrow.
When the LeftMouseButton is pressed i want to make a Circle to appear arround the spot where the Left Button was pressed, to make it easier to calculate how much power you need to hit your object.
I got some ideas while searching the web, but it was not for the Construct2 engine..
I think a good idea would be to split the function up into parts.
One being to use variables to keep the information about how far the string was pulled.
And then Fire a "Arrow" with physics and a Denser Physic at the Arrow Head.
Fire the Arrow with the amount of range between
Mouseclick and MouseRelease
No idea how to though..
Help <img src="smileys/smiley11.gif" border="0" align="middle" />