Hi
Can I somehow get my Platform - Sprite
to bounce off .. while jumping
lets say change direction on collision
Easy with a bullet behavior
But that I cant get to work combined with my Platform - Sprite
/cheers
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You can do something simple like this:
Sprite - On collision with (something)
Set vector X - Sprite.Platform.VectorX * -1
Or vector Y instead of you want the bounce to be vertical. This takes the platform object's horizontal speed (or vertical if Y) and sets it to the opposite direction, which is essentially what bouncing is!
Thanks .. worked out fine <img src="smileys/smiley1.gif" border="0" align="middle" />