I feel stupid for not asking this earlier, but I've set up an entire inventory system, and adding a new item requires like, 16 events for each item slot. It didn't hit me until now, but is there a way for me to pick the next open spot on an array. To be more specific, say an event sets 1,0 to 1, then it triggers again, and instead of picking 1,0 it picks 2,0?
I really feel stupid for even having to ask this question.