i have a problem with multiplayer the thing is that i have a flag with pin behavior, 2 players (a host and a peer), i want that when a player overlaps the flag it pins to him, in the host it works like intended but in the peer it pins to it and duplicate the flag, so in the host view you see one flag pined to the peer, but on the peer view you see two flags pinned to itself.
on the event sheet the flag is set to sync position.