Whenever I move the host object too quickly the pinned one(s) don't follow fast enough. This causes them to go completely out of sink and make a giant distorted ball of objects... Any fixes?
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have you pinned both position & angle? how fast is the object going? i've used the pin behavior before many times but never ran into this type of behavior. can you give an example so we can work through it
Check out this example file.
If you pin this way, the object won't go out of sync. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">
https://www.dropbox.com/s/z8zjgrq5om1j8 ... .capx?dl=0