Ok I'm working on a game where if you shoot a dude in head his head falls off blood squirts out neck etc...
So I tryed seting up:
on collision with object-enable group-
-turn off collision with itself (other heads)lol
New Group
Every Tick-head>set position to object/player image point 1 (my hand)
Problem is because its being handled by a different string/group thing.
ALL Heads are sent to my hand upon grabbing just one.
I want wen heads appear(Spawns) I want to be able to grab them 1 by 1
-Edit-
in other words I want to grab with my character an object in my hand seprate from other objects, of the same type. In the game world.
keep in mind Heads have physics turned on so that they fall and roll.