How do I have the system pick the last instance of an object and have it destroy? I want to create a sticker dropdown bar that destroys itself when you press "done" however, I have the stickers events like this...
sticker on dragdrop "drop" ----------- system create object "sticker" at (some position on the dropdown bar)
on "done" pressed --------------- sticker destroy
But that destroys all of the stickers... help please :(