I was wondering is there a way to put physics on mountainous objects? For instance what if you wanted a physics ball to roll down a hill then jump off a ramp. Adding too many collision points might destroy my game but I have herd people talk about perfect collision. Not sure if construct 2 can do that. I guess what i'm trying to say is how would you emulate a bezier collision?
If your confused about what i'm asking the game trials might help you understand. Like how the wheels react to the terrains collision. Also istunt and rat on a snowboard has this.