Hey there,
I am trying recreate an arcade style game like Galaga. Where the enemies come down the screen on a set path, do a few turns and twists, line up on the side of the screen and then eventually fly off.
I started looking at Path Finding but I am not sure how to input the pathing information. Am I handling this type of AI correctly by using Path Finding? Or is there a smarter way to do this? Thank You.