dropbox.com/s/3rw44umhr3sxe3t/Zelda.capx
r139
Newbie Here. I have a quick question about Z ordering. It's also my first question asking for help. (Tell me if the dropbox file doesn't work.
(I'm recreating Zelda, to learn the ropes.)
I'm trying to debug a small issue with Z ordering. I can easily use a work around, but I want to understand if I'm doing anything wrong, or how the Construct code is working, so I can better understand it for the future.
The project is cut down a lot in an attempt to debug. There is only two layouts to pay attention to. (Main and Map22) and two event sheets (esMain and esMap22)
Go to Main and preview it. (I'm using Chrome)
What I expect: You shouldn't see the three hearts on the bottom of the screen. The Z order tells me that FullBlack should be on top of it.
Now, if you disable "Go To: Map22" in esMain, it displays how I think it should.
So, by including that second layout, it screws up my Z order on the first layout?
Thanks for you help.