How do i make a offscreen indicator that constantly points toward a sprite when its off screen
Sprite is on-screen (inverted), trigger once > create indicator object at edge of screen.
Sprite is on-screen (inverted), indicator object set angle toward sprite.x,sprite.y
This is great. I'm making a multiplayer sports game and was looking for exactly this! Thanks, Plinkie!
pyramidlakegames cool ^_^
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Sprite is on-screen (inverted), trigger once > create indicator object at edge of screen. Sprite is on-screen (inverted), indicator object set angle toward sprite.x,sprite.y
Can you create a simple example of this? I'm looking to have something like this for one of my games but I'm not sure what you mean by putting 'on screen (inverted)'.
This basic example should be self explainatory.
dropfile.nl/f/6E7
YoHoho There is a check 'object is on screen' under the object conditions which will run all actions when an object is in view. You can use this condition then right-click invert to reverse it so it then checks 'object is not on screen'