I'm trying to make a game with an oblique perpestive, my problem is that i have no clue how to make the z-order look right.
Pretty sure the order would be by Y descending, just like isometric.
Plenty of info on the forum for that.
Is this what you want?
dropbox.com/s/lbewjvv6rekd2na/IsometricForest.capx
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dop2000 no, use the set z-order action instead, see github.com/Scirra/Construct-3-bugs/issues/1643 for reference