Object reference

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Welcome! I-Spy (Hidden objects) is an educational puzzle that is more than just seek-and-find activities.
  • hi guys i am new to construct 2(r108) and i really need your help for my educational game thesis <img src="smileys/smiley5.gif" border="0" align="middle" />, how can i reference a sprite to a sprite from another lay out.. so that if the sprite is killed then the sprite from the other lay out will also be killed, so when i go back in that lay out that sprite is also gone....

    thanks in advance and sorry for my bad english <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Not really sure what you mean i'm still using the free version but i guess you could make a global variable 0. When sprite 1 is destroyed set the global variable to 1. If the global variable is 1 destroy sprite 2.

    Hope that makes sense to you.

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  • I want to make you an example capx file...

    but you are using very old r108 (most of us here know why) and you won't be able to open it up

  • i have construct 2 r119 now wiht personal license.. can you send me the capx file? :)

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