The sine behaviour continue to go, I need a solution on which I have complete control (number of seconds) that make an object go from big (500px) to small (100px).
What is the correct way to achieve this?
Thanks
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A possibility is to use the "Set Scale" Sprite Action.
scirra.com/manual/115/sprite
A possibility is to set up actions to decrease the scale value every tick by a small amount to have a nice and smooth scaling effect.