It's a top-down shooter game and I try to spawn an enemy suddenly there is laggy within a second. just the enemy part. but when I spawn bullet there is nothing happened. no lag at all.
after I try using debug then I view the collision tick. on the start layout, it was 700(~25/tick) - 1500(~35/tick)...
then when I try to spawn an enemy object (just one) it suddenly rises to 400000(~8000/tick)...
anyone can help me with this?
object count on layout: 76