Not sure the easiest way to proceed, and im not even sure on the terminology to look for what im trying to do.
i have 2 players that play using the keyboard.
i want a system like cloudberry kingdom on wii u,
where the players share lives, so while playing a layout, if one dies, the other can keep going and beat the level, at no cost to the lives "pot"
but if both die, then a life is lost and the layout is reset.
i'm not even sure how to implement that.
what i thought (and there is probably an easier way)
is to have a bool on the players, that is constatly checked, so that when a character dies, the bool isdead = true
and then a constant loop seeing if the isdead is true for both.
but I have NO idea how to set this up in the events.
I just need a push in the right direction and i think i could manage the rest. unless someone wants to selflessly explain word for word how to do this :)
Thanks for you time reading this,
Gathos.