Hi I wanted to create a different motion on the same duplicate object. Unfortunately, nothing comes out. I sat late into the night. I'm counting on your help. In Annex example:
.box.com/s/0lmv35thyucceoax4t6q
Give the object an instance variable and add conditions to your events.
if variable is movement 1 - select your actions
if variable is movement 2 - select other actions
Doesn't an instance variable apply to all instances so if movement was 1 or 2 then all instances would perform those actions?
I'm sorry I tried did not work <img src="smileys/smiley21.gif" border="0" align="middle" />
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Littlestains solution should work. I can't really tell what you're trying to do with your capx though. And I only see one movement type.
I want to execute the movement of each object down at another time. I want objects do not move in the same direction but each according to his schedule. When the counter draws a number, I would like that it was different for each element. I want to introduce haos in this movement. When we have one object works ok when we have a few see how it works. The example above, I am not able to realize. It is to be a platform game and the object is to block the player subtracting hp
Give the object an instance variable and add conditions to your events. if variable is movement 1 - select your actions if variable is movement 2 - select other actions
Little You can help my?
Try this:
squirrels146.capx
I have 139 version only. :(
146 is the latest stable release.
scirra.com/construct2/releases
I finisch this move. That simple movement :P
Dizzy spider
box.com/s/4evkha7gw435k8y4y1j4