Multiple Resolution Fullscreen Support

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Controller Support ,TouchScreen Support , Keyboard Support , Action Platformer, Lots of Animations
  • Hey everyone,

    I'm beta testing my game right now and one of the testers responded pretty quickly saying that when they load up the game, it's zoomed in on their screen unless they put the game into windowed mode then back into fullscreen.

    I made the game in the 16:9 resolution at 1080p and have the game go into fullscreen when the game starts on the first layout. I was wondering what the best way would be to maintain that aspect ratio but get the game to just lower its resolution whenever it loads up in fullscreen mode on computers with different screen resolutions but still in the 16:9 ratio (if this all makes sense)?

    I've done some research around the forums, but I haven't found anything that ends up working out for me. If anyone knows anything or has a solution, I'm all ears! Thanks!

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